Wall for dark chapel

Michel ZieglerUncategorized

Pencil drawing for an alternate version of the chapel with wall drawings inspired by Bosch, Brueghel and others.


Hand of the devil

Michel ZieglerUncategorized

The crooked misshapen hand of the devil in Blender. The texture was created using very soft pencils and an eraser to create the smooth transitions.


Drawing storage box

Michel ZieglerUncategorized

As the number of drawings for Mundaun grows bigger by the day, I decided to buy an archival storage box for them.


Snow soldier

Michel ZieglerUncategorized

A new version of the soldier enemy featuring snow on his uniform, helmet and rifle to fit into the snowy landscape.


Chair lift in action

Michel ZieglerUncategorized

A clip of the player riding the chair lift as the weather gets foggy and somebody else takes the lift in the opposite direction.

Chair lift running

Michel ZieglerUncategorized

Got the chair lift running in my development scene. I like the composition of the chairs in this image.


Chair for lift

Michel ZieglerUncategorized

Completed the chair for the lift I’m creating for the game. Like many of the game assets, it’s based on photographs I took in the alps.